
It’s all fairly on the nose but easy to get behind, and also easily ignorable.
TERRY CRUZ BACK FULL
After a shaky start, I found it difficult to wipe the grin off my face for most of the campaign.Ĭrackdown 3 takes place in a shiny neon city full of bad dudes doing bad things to the poor in the pursuit of profit, like a gang of cyberpunk Bobby Koticks. Design-wise it’s a clear throwback to a previous generation, but refreshingly so. It has issues - some dodgy textures and uninspired boss fights - but most of them end up contributing to its charm. The short length might have been a mercy if Crackdown 3 was the trainwreck some feared it might end up being, but it’s not. At the time of writing, neither the co-op or multiplayer were available. The option to buddy up for the campaign or go head to head in fully destructible multiplayer environments may well turn the game into something truly special. Crackdown 3 is a full price release, and while fifteen or so hours may be perfect for a tailored, cinematic narrative, it’s slim to the point of lacking for an open world. Let’s not fry up a sizzling pan of word mince, here, either. On the other, the slim runtime means there’s little opportunity to experiment with late game abilities and high level characters. On one hand, it’s refreshing to encounter an open world that doesn’t require weeks of forced isolation from society to complete. After completing the main campaign and doing about 90% of the sidequests, including some pissing around on jaunty, orb-hunting escapades, I clocked in about twelve hours. It’s worth talking about that playtime upfront, because I can see it being a huge sticking point for some. What can I say, I love me some five year old memes. Predictably, I went with Terry Crews’ Agent Jaxxon for most of my playtime. There are, unfortunately, no anthropomorphic dogs or anything like that, and aside from the bonuses, they all play more or less the same. They tend to differentiate themselves by offering experience bonuses to different skills: melee, driving, etc.

There’s 21 agents in total, most of them unlockable by finding DNA pickups around the city. In the interest of fairness, I initially decided not to play as Terry Crews because I wanted to take Crackdown 3 on its own merits, rather than artificially inflating my opinion due to pleasant daydreams of being rocked back and forth like a child in his powerful arms. Do the cars sometimes have innocent people in them? Shut your mouth. Later on, Terry Crews becomes so powerful that he can pick cars up and throw them over buildings. When they explode, Terry Crews goes up in flames, gets thrown back a few feet, then punches another car out of anger. Crackdown 3 is a game in which, as Terry Crews, you punch cars to death.
